Finally we can say that SkyBlock and Creative have been reset!
There was a delay of 6-7 days because some of our heads (+ including me) had a full week with other things such as school, work etc. But yeah, it's finally online now.
SkyBlock has been reset today (27Oct 2017). The server is running the latest minecraft version (1.12.2).
We are still bidding support for other client versions (1.8/1.12x).
- SkyBlock plugin
*Teamsize is now 8
*Added invitewait of 60sec
*You are now allowed to reset your Island 3 times
*Vilerlimit is now 10
*Hopperlimit is now 50
*Now disabling offline Redstone
- Added Coinflip (/cf)
- Added new AntiCheat plugin
- New buildings and warps
- Removed CMS and replaced it with Ccore
- Nerfed Shop and kits (economy)
- Changed Crate rewards...
Last week I've made a post about the new changes about Centrix etc.
In this post I will give you more information about these changes and updates which are coming to Centrix.
But first, Halloween has arrived on Centrix!
During the Halloween time we will run a 35% off Sale in our webstore (store.centrixpvp.eu)
The lobbies have been changed aswell to the old-skool Halloween theme, look out for ghosts and thunder!
You have still all the old permissions/abilities/kits when you donate for a rank, if you want a full list with perks of your rank, go then ingame to /warp donate. If you want more information about donating, PM me then please!
(The sale will end 1Nov)
As you guys already knew is that CMS will be removed one by one from the network. We are replacing CMS with the following two plugins, Ccore and Luckyperms.
We are going to use this plugin to improve...
It was a long time ago that I made a post here on the website, this has different reasons.
A lot of players are quitting Centrix because it's dying, so simple is it.
That is the reason why I am making this post, because it's not longer possible (in my opinion) to go thru with this.
I am not going to lie for you, but it's true that we are removing almost our complete own coded system, CMS.
This has different reasons and I am not saying that everything is wrong on this big core, but it has his good and bad points. We had a lot of argumente in the Dev team about this. I took my decision last week to do something about this, because if this is going thru, then we can say bye to everything.
We are currently going back to public plugins, but a little bit with our own code. We will still keep the name CMS for our 'main system' (chat management, swear/advertising system and some more things).